Group size: Big group 10+
Timescale: 10-30 min
Where?: Outdoors
Where?: Gym hall/ similar
What you need -
Instructions: Setup Teach everyone how
to become three characters the giant the wizard and the elf. Each character
features hand motions and a noise.
- For the giant each person stands on their tippy toes lifts up their arms and
makes an angry growling noise "Roooar!"
- For the wizard each person crouches a little bit flutters their fingers as
though they are casting a spell and they make a magical noise
"Woooo!"
- For the elf each person gets down very low on their knees cups their hands
around their ears and makes a high-pitched elf noise "Eeeeee!"
Description Practice each of the characters together a few times. Divide
everyone into two teams and have them separate into opposite sides of the room.
The game involves several rounds. For each round the following takes place
- Each team forms a huddle and decides to become a giant wizard or elf.
- Both teams then line up and face each other about 5 feet apart.
- The facilitator says "3...2...1.Go!"
- Each team acts out the giant wizard or elf (whatever they decided to
become).
- As soon as they act out their character the winner tries to grab the loser
and pulls as many people over to their side as they can. The loser tries to run
away back to their side in order to be safe. The winner of each round is determined
by the following. The giant defeats the elf because giants’ "squash"?
elves.
- Elves defeat wizards by outsmarting them chewing at their legs.
- The wizard defeats the giant by zapping? them with a magic spell.
- Identical characters are a draw (no one wins). This process keeps repeating
for multiple rounds until one team is entirely consumed (or when time runs
out.)
Categories: Teams
Movement
Communication
Core outcomes: Increase confidence
Be inclusive
Participate
Turf Neighbourhood Hub, 1618-1620 Paisley Road West, Cardonald, Glasgow, G52 3QN
Scottish Charity: SC049064
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